Virtual Reality is not a gimmick.
The hype is real. VR will change how we play video games, and have broader applications for how we experience other things in the future. VR is here to stay – it can only get better from here.
That being said, VR technology isn’t going to change the good old fashioned method of sitting down and playing with a controller or mouse and keyboard. That’s not going to go away. VR is simply a new way to play. It’ll create new ways to play games similarly to how Mario 64 created a new genre (the 3D Platformer), and how GTA III blew our minds with a 3D open world sandbox game, VR will create new and fresh avenues for entirely unique experiences.
For those of you who haven’t tried VR it’s very hard to describe. Even watching a video wont do much to help explain it. When done correctly it’s almost a religious experience. It tricks your brain into making you feel like you are in a space elsewhere. Of course you know that you aren’t really in another world, but your body feels like it is. When you play a traditional 3D video game on a Television screen the world is flat. Yeah, sure, it’s 3D rendered, and even gorgeously detailed, but because the TV is flat so is the space you inhabit. This isn’t the case in VR. The space is not flat. It’s all around you, and you are in it.
I could tell you that when I played Job Simulator I was so immersed that when I opened a filing cabinet I moved my legs out of the way so the drawer wouldn’t hit me. Or that when I crawled under a desk in VR it actually felt claustrophobic. Or that I attempted to pull myself off the floor by applying my weight against the desk that didn’t actually exist... nearly making me fall and potentially hurting myself. I could tell you all about my experiences, but they don’t mean anything until you try it for yourself.
VR creates a fantastic sense of space that tricks you constantly if you let it.
Take note of the if you let it portion of that statement. It does take a little bit to get used to. When you first start, the screen will be circular from the outline of the goggles. Your brain eventually fixes this for you similarly to how it fills in the gaps, disposing of the unnecessary visual information (like seeing your nose all of the time). In the end it comes down to you and your willingness to let go, or your bodies ability to fight off the motion sickness that it can very easily create.
PSVR is the most cost-effective VR headset on the market
I've been playing on a PlayStation VR headset, and, from what I've read, it's not as good as the Oculus Rift or HTC Vive. The screen resolution isn't as great, and the motion tracking can get a bit wonky on occassion when the PlayStation camera can't see the Move Controllers. It's still a SOLID piece of hardware though! and the cheapest and easiest way to experience VR without feeling cheap at all. The headseat has been said to be the most comfortable to wear as well, and easier for people who wear glasses to use.
Basically if you have a PS4, and can afford to fork out $399.99 for the headset or $499.99 for the headset/controllers/camera bundle then get on it. It's the cheapest easiest way to get into VR and you will not regret it.
Plus, guys... VR porn.